package javax.microedition.lcdui.game;

import javax.microedition.lcdui.Graphics;
import javax.microedition.lcdui.Image;

public class TiledLayer extends Layer {
  public TiledLayer(int paramInt1, int paramInt2, Image paramImage, int paramInt3, int paramInt4) {}
  
  public final int getCellHeight() {
    return 0;
  }
  
  public final int getCellWidth() {
    return 0;
  }
  
  public final int getColumns() {
    return 0;
  }
  
  public final int getRows() {
    return 0;
  }
  
  public final void paint(Graphics paramGraphics) {}
  
  public int createAnimatedTile(int paramInt) {
    return 0;
  }
  
  public int getAnimatedTile(int paramInt) {
    return 0;
  }
  
  public int getCell(int paramInt1, int paramInt2) {
    return 0;
  }
  
  public void fillCells(int paramInt1, int paramInt2, int paramInt3, int paramInt4, int paramInt5) {}
  
  public void setAnimatedTile(int paramInt1, int paramInt2) {}
  
  public void setCell(int paramInt1, int paramInt2, int paramInt3) {}
  
  public void setStaticTileSet(Image paramImage, int paramInt1, int paramInt2) {}
}


/* Location:              C:\Java\rt\javax\microedition\midp_2.1.jar!\javax\microedition\lcdui\game\TiledLayer.class
 * Java compiler version: 3 (47.0)
 * JD-Core Version:       1.1.3
 */